Info 290. Playful Design & Gamification, Spring 2025 (Section 4)

Semester
Spring
Format
Lecture
Section
4
Meeting Days & Times
Tu 2:00 pm - 4:00 pm
Location
205 South Hall
Notes
First class meeting will be February 4, 2025.

Learning goals include the following:
-Definitions, history, and fields of application of playful design and gamification
-Models for players and development (e.g., Bartle, OctalysisFramework, BrainHex)
-Ethical / moral implications
-Creating a visual prototype in a group setting

Prerequisites include scientific work (qualitative and quantitative methods); some experience with design tools like Canva, Figma, and Adobe XD.

Exam-type will be a seminar paper.
Year
2025
Last updated: December 12, 2024