From the San Francisco Chronicle
December 11, 2008
Tangible fun at UC Berkeley's virtual projects
By Patricia Yollin, San Francisco Chronicle
You can chase a virtual butterfly in a simulated elevator. Or try to sink a battleship. Or pop the bubbles your opponent is blowing through a wand.
A UC Berkeley class will open its doors to the public today to glimpse the future of interaction - at least as imagined by the students in the course.
It will be the second open house this week for the 11 final projects in "Theory and Practice of Tangible User Interfaces," a title that in theory is off-putting and in practice is fun.
The first open house, on Tuesday, transformed a venerable classroom in 135-year-old South Hall - the oldest building on campus - into a noisy and chaotic mix of science lab, video arcade and children's playground, full of Zen moments, tangled cords and makeshift projection screens.
"Students are really trying to apply what they've learned," said course instructor Kimiko Ryokai, 33, an assistant professor in the School of Information at Cal....
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